![]() > C:\Program Files (x86)\Maxthon\Core\Webkit\Npplugins On Maxthon you MUST copy/paste the NPSWF32_18_0_0_203.dll, in just as it is, into the Maxthon folder, then it work's best and optimized. Unity Webplayer is just a Game Booster, just like IObit Game Booster is it = (Accelerate PC Game for Better Performance) 7 (64-bit) Nitro plays only so-so in flash, but with the Unity Webplayer installed, it speeds up a lot, way better than before. > C:\Users\*user name*\AppData\Roaming\mxnitro\1.\plugins So try update your Flash to NPSWF32_18_0_0_203.dll and rename it to pepflashplayer.dll (remember it Always MUST be a 32-bit version .dll file, or it won't work) 8.1 (64-bit), with the newest Flash (NPAPI version = Firefox) on it, with no Unity Webplayer installed on the PC. plays very well (fast and stable) on a Win. ~Ohke, are you sure it's working on Nitro? In my case Nitro does not recognize Unity at all.ħtwenty, thanks for reply, I will try it.Įdit: unfortunately not working. i'll give a shot to retro mode and play around, just to see if and how much it helps. It's true, Maxthon not so friendly for advanced user. No appropriate settings, no advanced settings such as about:config or chrome://flags, no command line support. It means, you can manage the plugins that will be used on retro mode by managing it manually from IE (eg, disable ActiveX in IE will triggering retro mode to render without flash support, and so on).īut if you still curious to implement it on ultra mode (webkit/blink). It will need more time to make it stable or at least to minimize conflicts to each other.Īt this time, especially due to this setting option, ' Enable standard rendering in Retro Mode' will force Maxthon using the IE renderer. Maxthon has two cores browser engine (webkit/blink and trident), merges all plugins from the different core into standalone plugins manager will triggering more conflict and issue. ![]() The option to disable/enable all plugins was built to disable/enable all plugins from both core and to make it less conflicts. and deleting them one by one doesn't solve the issue either. ![]() as you have probably guessed, i need more control on the plugins than just enable/disable them all. and deleting them one by one doesn't solve the issue either.īut at least i know now i can stop searching for a plugin control tab.Īt this day and time, i'm amazed a browser such as maxthon doesn't have one of the most basics features, though. as you have probably guessed, i need more control on the plugins than just enable/disable them all. For example, international user no need some specific plugins for Chinese user like this.Ĭ:\Program Files\Maxthon\Core\Webkit\Npplugins\Ĭ:\Program Files (x86)\Maxthon\Core\Webkit\Npplugins\ You can also manually manage your plugins by opening Maxthon plugins directory* and remove some plugins that you do not need. For example, you can use this web service to check your plugins list but of course you can't manage it. You need a third party to view a list of all installed plugins on your Maxthon. Plugin Manager feature is not yet supported by Maxthon, there is no option for managing plugins such as disable or enable a particular plugins, the only one that is available just the option to enable or disable all plugins. Even when I reinstaled WIndows (for other reasons) I noticed nothing happoens when I open game. Unistalling and reinstalling Unity nothing helps. So, how can I disable then enable Unity Player (or any other plugin) in Maxthon just to see if game is faster or same in Maxthon? I already left game because it's very slow at other browsers but what I remember is with Maxthon was much faster than with Chrome or Firefox. But now game is very slow and it's not worth to play it. It's game which needs Unity Webplayer plugin to be played.īut for some reaosn game is not loading since 9 months in Maxthon.īut what is interesting is game not lioading in other browsers either but I found that if I disable then I enable Unity Player then game will load. I have problem with Facebook game CastleVIlle Legends. I need to see and to manage Maxthon plugins. ![]() I searched for this in forums and old forums but I can't find any help.
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